Post by Admin on Sept 12, 2013 18:39:14 GMT -6
Name: Sylver Snowlynx
Species: Kinto (half human, half lynx anthro)
Company: Clan Akinishto
Class: Druid
Credits: Level 4 Druid
Weapons: Always has his trusty sword and dagger, but wishes he could use a staff as well as Gypsius
Current Abilities: All kinds of magic - beware of his favorites, Entangle and Acid Bolt!
Physical Description:
Sylver is a half-lynx half-human Kinto (anthropomorphic animal). He is about 6' tall, and although he is quite strong and muscular he prefers to use his intelligence and wits more than his fists. He has grayish-silver fur on his legs and back, streaked with tan in summer, and a whitish belly. His shoulders are capped with black fur, and his hair is black with a prominent green streak down the middle. He has bright green eyes that glow golden in the night, and his lynx ears are capped with black tufts. He has a short stubby gray tail with a black tip.
Garb:
Sylver chooses to dress as a Druid almost all of the time. He loves to wear a light tunic and leather belt, and usually wears his brown linen robes over top. He also carries around a brown satchel for his spells and books.
History:
Sylver grew up a typical Kinto in the Kintu Kingdom of Kinmyr'ako. As a child he was particularly fond of books, ancient relics and spells which he had picked up from various travelers and other sources. He was also always curious about history. The past was a big part of life in Kinmyr'ako, especially because of the ongoing strife between the Humans and the Kintu which he saw every day; he sought an explanation of how an entire group of beings could hate another when most of them hadn't even met one another or bothered to learn who each truly was.
As a student of lore, Sylver would often be found poring over ancient tomes in a library. He was never content with what he learned in school, always questioning his lessons and wondering if the teachers might have a particular bias or be keeping some of the truth from him. He also longed to join expeditions to various ruins and sites of historical value so that he could see history for himself, raw and unbiased, and interpret it into his own version of the truth.
Most of all, Sylver felt a strong bond with Nature, something well beyond a simple appreciation. He held a special place in his heart for trees and other plants. He had read great stories and heard legends tell of massive dense forests that once covered the continent, something he could only now imagine in the civilized world with its few trees planted here and there. He was also in awe of the four-legged Ferals (animals), and the noted absence of the Ferals from the present-day world was a great mystery to him. Where had they all gone? Had the Humans and Kintu chased them away or did they leave on their own accord? And why did the Ferals choose to live so far away and so isolated from the two-leggeds - what was it about the two-leggeds that they sought to avoid?
He would spend hours along the riverbank near his home and in the sparse forests studying the plants and the insects and other creatures that lived and thrived in this native environment without the need for homes, tools or clothing. He observed how some species were dominant while others were timid, but that there were always more of the timid ones. He noted the ways of predator and prey and the close bond that existed between them, and how those most powerful at the top of the chain were few and were compensated by the relative fertility of others below them. He observed the order of Nature at work, how there was no malice or ill-intent between species, and how each would make sacrifices for the greater good of life. Above all else, he observed how it was all interrelated, how each species depended on the others and thus could take neither too much nor too little from the great ledger of Nature.
Yet the two-leggeds seemed to violate the principles of Nature with regularity, even to flaunt them with brazen disregard and mockery. He was convinced that there was something wrong with the way the two-leggeds were living, in opposition to Nature, always altering or destroying it rather than working with it, feeling like they were lords over Nature as opposed to equal beings in Nature. He could never understand how the two-leggeds could be so quick to fell a tree or dig a hole to extract metal or rob an animal of its home just to fill their own selfish needs.
It all seemed morally wrong to him; not only wrong, but incorrect as well, for it seemed that if all other forms of life could exist and thrive in harmony with Nature, was it not possible that creation had intended the same for the two-leggeds? Had they wandered this far from the truth of Nature and become lost? Had they forgotten from whence they came, their very origins? Had they long forgotten that they too were meant to be a part of the order of Nature? He was constantly disturbed by such thoughts, sentiments that were only amplified each time he bore witness to the errant ways of the two-leggeds.
So as he grew older, he would wander farther and farther away from his home, seeking and exploring things that were new to him, always on the watch for new information that might add to his understanding of life and Nature and the world. He began by taking short trips to other towns and cities in the Kingdom. He would seek out natural structures and remnants of Nature such as small forests, lakes, meadows and caves, and study them to learn how they fit into the greater order of Nature as it might have existed prior to its conquest by the two-leggeds.
Eventually he began to travel to different regions of the continent and to foreign Kingdoms. He visited the Realm of the Humans where he quickly learned that as a Kinto he was not wanted. He visited the home of the Dwarves, seeking how they wrought metal from the earth with axes and forged it into fine weapons and armor with the power of fire and flame. He sought out the Elves, hoping to learn more of this ancient race who supposedly still adhered to the ways of Nature, but who had long since left their lands and dispersed around the world, many returning to their ancestral realms across the vast oceans. He found many wondrous and varied things, but he never seemed to find the answers he was looking for.
One day while exploring some long-buried ruins not too far from the place where he grew up, Sylver came across an old dungeon that had clearly been used to house prisoners from a forgotten war of long ago. In a crevice behind one of the cells deep below the surface he discovered a dusty old book which had probably been brought there by a prisoner and hidden from the guards for safe-keeping. It was titled "The Creed of the Tu'asin Druids". Sylver had heard tell of the Druids and how they were supposed to be masters of Nature, but of those he had actually met, most were more manipulators of Nature, taking what knowledge they gained of the powers of Nature and turning them against other two-leggeds and even against Nature itself. They may have understood the workings of Nature, but they had no more respect for Nature than any other sorcerers or high priests who dabbled in the arts of magic.
Despite his initial trepidation, nonetheless he would still have to read this book to see what it brought to his understanding of history and the many truths behind the world. Besides, he was uniquely curious to learn more of Nature through the eyes of Druids, evil or otherwise, because regardless of their intentions they still were among the most learned in the ways of Nature.
And so he read the Creed of the Tu'asin Druids in great detail and with rapt attention. And by the time he had finished reading the ancient tome, his world had been changed forever. The book spoke of a sect of Kintu Druids called the Tu Asin Ran, or Men of the Red Hill. This was a secluded and somewhat elitist group of Druids whose sole purpose was to return the world to the Natural Order (as they called it) through the preservation of "The Memory".
As a Kinto, Sylver had heard the mythology of the Memory before, and he knew that this was an ancient belief of the Kintu that at one time all beings were pure spirits who could manifest themselves into the Physical Realm by choosing whatever form of life they wanted, a process known as Shifting. They could participate in the physical world by shifting into Humans, into animals, into Kintu (anthropomorphic animals) or into Elves. The story said that over time the various races coalesced into one form or another, and by shifting less and less and ultimately preferring the Physical Realm to the Spiritual Realm, they eventually lost the memory of how to shift altogether. Where at one time all beings knew that they were spirits that inhabited physical bodies as a means to participate in the Physical Realm in a form of their choosing, now virtually all beings assumed they were physical beings with some mysterious spiritual component that they could not quite elucidate. Quite simply, the Memory of their true nature had been lost.
Of course, he had always heard that the myth of the Memory was just a convenience to explain the origins of the Kintu, Humans, Elves and other races of the world, and that it wasn't to be taken literally. No one could "shift" forms anymore, so it was simply a nice bedtime story for the amusement of children. Now, here in front of him, was a book that stated that the Memory was real, and that there was a sect of Druids that not only sought to preserve it, but actually practiced it!
This made far too much sense to Sylver, who had always felt that there was more to life than just the Physical. But that was only half his discovery, for the tome described the primary purpose of the Tu'asin sect as being the return of the world to the Natural Order, something Sylver had longed for virtually all of his life. And here, in this book, it described in detail a pathway to accomplish this very goal!
According to the book, the Tu'asin Druids had a very prescribed manner by which they would return the world to the original Order of Nature. Rather than fight the very civilization of the two-legged beings that was corrupting Nature, they would instead work from within to affect change, peaceably when possible but never fearing to fight either. It was their preference to form alliances with others of like mind and purpose, even those whose ultimate motives were not aligned with the Tu'asin, but who could help the Tu'asin achieve their goals. They believed that the Tu'asin needed numbers to accomplish change of this scale, and that given the paucity of believers in the Natural Order in the civilized world, such numbers could only be found through relationships of convenience. To them, it was better to have a pseudo-ally than no ally at all.
Of course, there was one great complication to this whole discovery. Prior to finding this book, Sylver had never heard of this sect of Druids before, and in asking around his learned connections, neither had any of his counterparts. The book did not speak of a specific place or time where this sect existed, only of its principles and methods. It gave no clues as to whether the sect even existed, and if so what numbers they might have enjoyed. For all he knew, the Tu'asin Druids might have been nothing more than characters in a good work of fiction written by some avid dreamer.
Thus Sylver embarked on a lifelong quest to try and find other Druids of the Tu'asin sect, or at least evidence of when and where they may have existed. In his heart he hoped that he would one day come across a clan of such Druids, buried deep in the woods, living life exactly as they prescribed, and he could rightfully claim a place or status with these Druids. He longed to make an impact on the world by working for this greater cause within such a group as these.
In the meantime, however, he would put into practice everything that was spelled out in the Creed of the Tu'asin Druids. In particular, he would ally himself with others of like mind and purpose, always seeking ways and means to ultimately restore the world to the Natural Order which he felt with his very soul was the way life was intended to be. He would also work within existing systems where he could leverage the strength of numbers and positions of power to effect change in the world towards this same end.
It was around this time that in his travels Sylver came across a place called Wildgard far to the north of the Kingdom of Kinmyr'ako. Unlike the lands that he had known for most of his life - cultivated, full of dirty cities and towns, bereft of plants and animals - this place seemed idyllic. It was for the most part forested, lush and green, uncivilized and notably devoid of the hordes of two-leggeds that crowded the other lands of the world. It was almost too good to be true, a last refuge of Nature on this continent long since conquered and destroyed by the two-leggeds.
And so Sylver decided to make Wildgard his home, at least for now. It was here he decided that he could best use his talents and skills as a Druid and a believer of the Tu'asin principles to preserve the Natural Order in this raw and unconquered land. Because if he could prevent civilization and all of its evil tentacles from ravaging this pristine land as it had done to so many others, then he could claim an initial success and leverage this success to take on the greater challenges in the civilized world.
But little did he know just how great a challenge this was going to be, for civilization follows the two-leggeds like a plague...
Motives:
Sylver strongly dislikes civilization and has devoted his life to the restoration of the Natural Order in the world, in accordance with the principles of the Tu'asin Druids. He prefers to do this peaceably and in conjunction with allies of like mind and purpose, but he will fight when he has to.
Personal Motto:
Sylver has adopted the motto of the Tu'asin Druids - "Balance from imbalance, harmony from disorder, in accordance with the Natural Order":
Role in Wildgard:
After coming to Wildgard and seeing its relatively pristine and untouched nature, Sylver decided to use this region as his test case for two things; whether or not he could protect and preserve a relatively untouched land from the ravages of civilization, and a test of the effectiveness of the principles of the Tu'asin Druids.
So he sought out allies in the Wild Lands of like mind and purpose. He found a group of well-intentioned individuals (as well as some rather nasty villains), but he never really found anyone who shared his values and his mission. In the absence of allies, and seeing that Wildgard was rapidly falling victim to tyrants and anarchy (neither of which are particularly helpful in preserving the Natural Order), he helped set up the Council as a way to preserve order in Wildgard. He knew, however, the dark side of this decision - that he might indeed be setting up the very institution that would bring civilization to Wildgard.
His quest for allies continues. He has met some interesting individuals who seem to share some of his values. He has learned that the remnants of the Muridae clan may share some of his objectives as they are lamenting the loss of their forest and natural environment. He has befriended Ieda, a Human and a counterpart on the Council who he appreciates as a person, although he is not sure whether she shares his motivations. He believes strongly that Ursarius is of like mind but just doesn't realize it yet. He even sees potential in Cycla and Halizar, potential to harness great power and command towards a different purpose than they currently represent.
And finally there is Zume, a mysterious Kinto who keeps to himself but who clearly has similar thoughts and motivations. He believes Zume might be an ally, but he has to break through this thick exterior of mistrust and wariness...
Story Plot:
Sylver is conflicted. On one hand, he desperately wishes to prevent civilization from taking hold in Wildgard and (as he sees it) claiming yet another victim. On the other hand, he has realized that civilization is a force far greater than him and that he will have to work from within civilization in order to make any changes. So he joined the governing Council of Wildgard (twice) to try and affect change, and yet he finds himself setting up rules and laws and buildings and walls, the very things he fears will remove Wildgard from its natural roots.
He also continues his search for allies who share a common purpose and goal as he does, which drives many of his interactions with others. And he is constantly searching for evidence of the Tu'asin Druids, whether additional lore, information from others, and especially a real Druid of the Tu'asin. He is becoming afraid that the Tu'asin were nothing more than a work of fiction and that he has been chasing a mirage. But hope remains and he perseveres.
Species: Kinto (half human, half lynx anthro)
Company: Clan Akinishto
Class: Druid
Credits: Level 4 Druid
Weapons: Always has his trusty sword and dagger, but wishes he could use a staff as well as Gypsius
Current Abilities: All kinds of magic - beware of his favorites, Entangle and Acid Bolt!
Physical Description:
Sylver is a half-lynx half-human Kinto (anthropomorphic animal). He is about 6' tall, and although he is quite strong and muscular he prefers to use his intelligence and wits more than his fists. He has grayish-silver fur on his legs and back, streaked with tan in summer, and a whitish belly. His shoulders are capped with black fur, and his hair is black with a prominent green streak down the middle. He has bright green eyes that glow golden in the night, and his lynx ears are capped with black tufts. He has a short stubby gray tail with a black tip.
Garb:
Sylver chooses to dress as a Druid almost all of the time. He loves to wear a light tunic and leather belt, and usually wears his brown linen robes over top. He also carries around a brown satchel for his spells and books.
History:
Sylver grew up a typical Kinto in the Kintu Kingdom of Kinmyr'ako. As a child he was particularly fond of books, ancient relics and spells which he had picked up from various travelers and other sources. He was also always curious about history. The past was a big part of life in Kinmyr'ako, especially because of the ongoing strife between the Humans and the Kintu which he saw every day; he sought an explanation of how an entire group of beings could hate another when most of them hadn't even met one another or bothered to learn who each truly was.
As a student of lore, Sylver would often be found poring over ancient tomes in a library. He was never content with what he learned in school, always questioning his lessons and wondering if the teachers might have a particular bias or be keeping some of the truth from him. He also longed to join expeditions to various ruins and sites of historical value so that he could see history for himself, raw and unbiased, and interpret it into his own version of the truth.
Most of all, Sylver felt a strong bond with Nature, something well beyond a simple appreciation. He held a special place in his heart for trees and other plants. He had read great stories and heard legends tell of massive dense forests that once covered the continent, something he could only now imagine in the civilized world with its few trees planted here and there. He was also in awe of the four-legged Ferals (animals), and the noted absence of the Ferals from the present-day world was a great mystery to him. Where had they all gone? Had the Humans and Kintu chased them away or did they leave on their own accord? And why did the Ferals choose to live so far away and so isolated from the two-leggeds - what was it about the two-leggeds that they sought to avoid?
He would spend hours along the riverbank near his home and in the sparse forests studying the plants and the insects and other creatures that lived and thrived in this native environment without the need for homes, tools or clothing. He observed how some species were dominant while others were timid, but that there were always more of the timid ones. He noted the ways of predator and prey and the close bond that existed between them, and how those most powerful at the top of the chain were few and were compensated by the relative fertility of others below them. He observed the order of Nature at work, how there was no malice or ill-intent between species, and how each would make sacrifices for the greater good of life. Above all else, he observed how it was all interrelated, how each species depended on the others and thus could take neither too much nor too little from the great ledger of Nature.
Yet the two-leggeds seemed to violate the principles of Nature with regularity, even to flaunt them with brazen disregard and mockery. He was convinced that there was something wrong with the way the two-leggeds were living, in opposition to Nature, always altering or destroying it rather than working with it, feeling like they were lords over Nature as opposed to equal beings in Nature. He could never understand how the two-leggeds could be so quick to fell a tree or dig a hole to extract metal or rob an animal of its home just to fill their own selfish needs.
It all seemed morally wrong to him; not only wrong, but incorrect as well, for it seemed that if all other forms of life could exist and thrive in harmony with Nature, was it not possible that creation had intended the same for the two-leggeds? Had they wandered this far from the truth of Nature and become lost? Had they forgotten from whence they came, their very origins? Had they long forgotten that they too were meant to be a part of the order of Nature? He was constantly disturbed by such thoughts, sentiments that were only amplified each time he bore witness to the errant ways of the two-leggeds.
So as he grew older, he would wander farther and farther away from his home, seeking and exploring things that were new to him, always on the watch for new information that might add to his understanding of life and Nature and the world. He began by taking short trips to other towns and cities in the Kingdom. He would seek out natural structures and remnants of Nature such as small forests, lakes, meadows and caves, and study them to learn how they fit into the greater order of Nature as it might have existed prior to its conquest by the two-leggeds.
Eventually he began to travel to different regions of the continent and to foreign Kingdoms. He visited the Realm of the Humans where he quickly learned that as a Kinto he was not wanted. He visited the home of the Dwarves, seeking how they wrought metal from the earth with axes and forged it into fine weapons and armor with the power of fire and flame. He sought out the Elves, hoping to learn more of this ancient race who supposedly still adhered to the ways of Nature, but who had long since left their lands and dispersed around the world, many returning to their ancestral realms across the vast oceans. He found many wondrous and varied things, but he never seemed to find the answers he was looking for.
One day while exploring some long-buried ruins not too far from the place where he grew up, Sylver came across an old dungeon that had clearly been used to house prisoners from a forgotten war of long ago. In a crevice behind one of the cells deep below the surface he discovered a dusty old book which had probably been brought there by a prisoner and hidden from the guards for safe-keeping. It was titled "The Creed of the Tu'asin Druids". Sylver had heard tell of the Druids and how they were supposed to be masters of Nature, but of those he had actually met, most were more manipulators of Nature, taking what knowledge they gained of the powers of Nature and turning them against other two-leggeds and even against Nature itself. They may have understood the workings of Nature, but they had no more respect for Nature than any other sorcerers or high priests who dabbled in the arts of magic.
Despite his initial trepidation, nonetheless he would still have to read this book to see what it brought to his understanding of history and the many truths behind the world. Besides, he was uniquely curious to learn more of Nature through the eyes of Druids, evil or otherwise, because regardless of their intentions they still were among the most learned in the ways of Nature.
And so he read the Creed of the Tu'asin Druids in great detail and with rapt attention. And by the time he had finished reading the ancient tome, his world had been changed forever. The book spoke of a sect of Kintu Druids called the Tu Asin Ran, or Men of the Red Hill. This was a secluded and somewhat elitist group of Druids whose sole purpose was to return the world to the Natural Order (as they called it) through the preservation of "The Memory".
As a Kinto, Sylver had heard the mythology of the Memory before, and he knew that this was an ancient belief of the Kintu that at one time all beings were pure spirits who could manifest themselves into the Physical Realm by choosing whatever form of life they wanted, a process known as Shifting. They could participate in the physical world by shifting into Humans, into animals, into Kintu (anthropomorphic animals) or into Elves. The story said that over time the various races coalesced into one form or another, and by shifting less and less and ultimately preferring the Physical Realm to the Spiritual Realm, they eventually lost the memory of how to shift altogether. Where at one time all beings knew that they were spirits that inhabited physical bodies as a means to participate in the Physical Realm in a form of their choosing, now virtually all beings assumed they were physical beings with some mysterious spiritual component that they could not quite elucidate. Quite simply, the Memory of their true nature had been lost.
Of course, he had always heard that the myth of the Memory was just a convenience to explain the origins of the Kintu, Humans, Elves and other races of the world, and that it wasn't to be taken literally. No one could "shift" forms anymore, so it was simply a nice bedtime story for the amusement of children. Now, here in front of him, was a book that stated that the Memory was real, and that there was a sect of Druids that not only sought to preserve it, but actually practiced it!
This made far too much sense to Sylver, who had always felt that there was more to life than just the Physical. But that was only half his discovery, for the tome described the primary purpose of the Tu'asin sect as being the return of the world to the Natural Order, something Sylver had longed for virtually all of his life. And here, in this book, it described in detail a pathway to accomplish this very goal!
According to the book, the Tu'asin Druids had a very prescribed manner by which they would return the world to the original Order of Nature. Rather than fight the very civilization of the two-legged beings that was corrupting Nature, they would instead work from within to affect change, peaceably when possible but never fearing to fight either. It was their preference to form alliances with others of like mind and purpose, even those whose ultimate motives were not aligned with the Tu'asin, but who could help the Tu'asin achieve their goals. They believed that the Tu'asin needed numbers to accomplish change of this scale, and that given the paucity of believers in the Natural Order in the civilized world, such numbers could only be found through relationships of convenience. To them, it was better to have a pseudo-ally than no ally at all.
Of course, there was one great complication to this whole discovery. Prior to finding this book, Sylver had never heard of this sect of Druids before, and in asking around his learned connections, neither had any of his counterparts. The book did not speak of a specific place or time where this sect existed, only of its principles and methods. It gave no clues as to whether the sect even existed, and if so what numbers they might have enjoyed. For all he knew, the Tu'asin Druids might have been nothing more than characters in a good work of fiction written by some avid dreamer.
Thus Sylver embarked on a lifelong quest to try and find other Druids of the Tu'asin sect, or at least evidence of when and where they may have existed. In his heart he hoped that he would one day come across a clan of such Druids, buried deep in the woods, living life exactly as they prescribed, and he could rightfully claim a place or status with these Druids. He longed to make an impact on the world by working for this greater cause within such a group as these.
In the meantime, however, he would put into practice everything that was spelled out in the Creed of the Tu'asin Druids. In particular, he would ally himself with others of like mind and purpose, always seeking ways and means to ultimately restore the world to the Natural Order which he felt with his very soul was the way life was intended to be. He would also work within existing systems where he could leverage the strength of numbers and positions of power to effect change in the world towards this same end.
It was around this time that in his travels Sylver came across a place called Wildgard far to the north of the Kingdom of Kinmyr'ako. Unlike the lands that he had known for most of his life - cultivated, full of dirty cities and towns, bereft of plants and animals - this place seemed idyllic. It was for the most part forested, lush and green, uncivilized and notably devoid of the hordes of two-leggeds that crowded the other lands of the world. It was almost too good to be true, a last refuge of Nature on this continent long since conquered and destroyed by the two-leggeds.
And so Sylver decided to make Wildgard his home, at least for now. It was here he decided that he could best use his talents and skills as a Druid and a believer of the Tu'asin principles to preserve the Natural Order in this raw and unconquered land. Because if he could prevent civilization and all of its evil tentacles from ravaging this pristine land as it had done to so many others, then he could claim an initial success and leverage this success to take on the greater challenges in the civilized world.
But little did he know just how great a challenge this was going to be, for civilization follows the two-leggeds like a plague...
Motives:
Sylver strongly dislikes civilization and has devoted his life to the restoration of the Natural Order in the world, in accordance with the principles of the Tu'asin Druids. He prefers to do this peaceably and in conjunction with allies of like mind and purpose, but he will fight when he has to.
Personal Motto:
Sylver has adopted the motto of the Tu'asin Druids - "Balance from imbalance, harmony from disorder, in accordance with the Natural Order":
Role in Wildgard:
After coming to Wildgard and seeing its relatively pristine and untouched nature, Sylver decided to use this region as his test case for two things; whether or not he could protect and preserve a relatively untouched land from the ravages of civilization, and a test of the effectiveness of the principles of the Tu'asin Druids.
So he sought out allies in the Wild Lands of like mind and purpose. He found a group of well-intentioned individuals (as well as some rather nasty villains), but he never really found anyone who shared his values and his mission. In the absence of allies, and seeing that Wildgard was rapidly falling victim to tyrants and anarchy (neither of which are particularly helpful in preserving the Natural Order), he helped set up the Council as a way to preserve order in Wildgard. He knew, however, the dark side of this decision - that he might indeed be setting up the very institution that would bring civilization to Wildgard.
His quest for allies continues. He has met some interesting individuals who seem to share some of his values. He has learned that the remnants of the Muridae clan may share some of his objectives as they are lamenting the loss of their forest and natural environment. He has befriended Ieda, a Human and a counterpart on the Council who he appreciates as a person, although he is not sure whether she shares his motivations. He believes strongly that Ursarius is of like mind but just doesn't realize it yet. He even sees potential in Cycla and Halizar, potential to harness great power and command towards a different purpose than they currently represent.
And finally there is Zume, a mysterious Kinto who keeps to himself but who clearly has similar thoughts and motivations. He believes Zume might be an ally, but he has to break through this thick exterior of mistrust and wariness...
Story Plot:
Sylver is conflicted. On one hand, he desperately wishes to prevent civilization from taking hold in Wildgard and (as he sees it) claiming yet another victim. On the other hand, he has realized that civilization is a force far greater than him and that he will have to work from within civilization in order to make any changes. So he joined the governing Council of Wildgard (twice) to try and affect change, and yet he finds himself setting up rules and laws and buildings and walls, the very things he fears will remove Wildgard from its natural roots.
He also continues his search for allies who share a common purpose and goal as he does, which drives many of his interactions with others. And he is constantly searching for evidence of the Tu'asin Druids, whether additional lore, information from others, and especially a real Druid of the Tu'asin. He is becoming afraid that the Tu'asin were nothing more than a work of fiction and that he has been chasing a mirage. But hope remains and he perseveres.