|
Post by Faljere D'ael Elderbaden on Jan 15, 2014 1:35:24 GMT -6
Here you can put info about your characters.
Name:
Age:
Sex:
DNA-Type:
Physical Description:
Class (Be creative with pre-existing Amtgard classes, such as sniper=archer):
Lifestyle:
Preferred weapons:
Preferred Megacorp (Go nuts!):
Notoriety (History of character/family):
Motives:
Quotes:
|
|
|
Post by Faljere D'ael Elderbaden on Jan 15, 2014 1:40:00 GMT -6
Name: Faljere D'ael Elderbaden "Clanless"
Age: 31
Sex: Male
DNA-Type: ELF-DNA1
Physical Description: Tall and thin with blonde hair tied in a short ponytail, shaved on either side. His face is oval with a square-ish chin, and his nose is long. Green, crystalline eyes earned him the nickname 'Emerald Killer'. He wears thick padded gear much like leather, with a breathing red tanktop and shoulderpads, as well as grey cargo pants. His shoes are like ninja shoes, albeit in the form of boots. His face and right arm have digital markings from his cybernetic implants allowing him greater movement and reaction timing that is considered ultra-quick, and his eyes are green from the bioware that made him immune to any chemical substance, disease, poison, or shadow kinesis, as commonly used by Shadow Puppeteers. His ears look to be pointed, however they are simply additions that allow him to hear at great distances.
Class (Be creative with pre-existing Amtgard classes, such as sniper=archer): Street Adept (Monk). Using cyberware enhancements to double his reaction timing and enabling him to perform complex acrobatics. His bioware also helps in making him immune to most toxicities of the once-great city of Wildgard.
Lifestyle: Nomad. He rents out space in 'Tongue's' apartment block in the Raha District, commonly known as the "monkhood". He never stays in that place far too often, but knows where his bed lies. Otherwise, he is constantly looking for targets, contracts, and people to help, contrary to what most people expect of mercs.
Preferred weapons: Katana, dual pistols, flash bangs.
Preferred Megacorp (Go nuts!): Circle Industries, which develops cyberware, medicines, and hand lotions.
Notoriety (History of character/family): No known family, but is infamous for his many hits and high success rate. Also infamous for his tolerance to alcohol.
Motives: Bringing down the corporate world, one Megacorp at a time.
Quotes: "Find peace in death, 'cause you're not finding it here!"
|
|
|
Post by Starfire on Jan 15, 2014 2:24:51 GMT -6
Name: Starfire
Age: 27
Sex: Female.
DNA-Type: A+
Physical Description: Her clothes are ripped and torn. She had an accident at a young age and her father fixed her arm by adding in wires and metal. Red unnatural hair with grey eyes. She wears a red bandanna on her head and keeps her hair in a high pony.
Class (Be creative with pre-existing Amtgard classes, such as sniper=archer): Full time scout but hunts like an assassin.
Lifestyle: Poor, lonely, nothing to live for.
Preferred weapons: Pistol and A bow and arrows. She'll carry around a katana on her back for when she fights close range.
Preferred Megacorp (Go nuts!): Rebel. Star rebels against the industries and fight's on her own defending what she believe's in.
Notoriety (History of character/family): Her father was a mechanic and fought to save his family but everyone died but Star.
Motives: To avenge her family and get inside the industries to shut them down.
Quotes: "Go big or die.Those seems to be your only choices."
|
|
Xaen
New Member
Posts: 29
|
Post by Xaen on Jan 15, 2014 15:52:26 GMT -6
(I'll use one of my old characters, not from Wildgard) Name: Nocturna. Nickname: Noct. Age: 25 Sex: Female DNA-Type: A- Physical Description: Class (Be creative with pre-existing Amtgard classes, such as sniper=archer): Rogue Sniper Lifestyle: Mostly a hacker by nature, quiet but protective of her friends/kin. Will go out of her way for amusement. (Will update her image shortly when I can figure out where to put my scanner) Preferred weapons: Custom built sniper rifle (Will find image later) Twin curved blades. (http://fc04.deviantart.net/fs71/i/2010/008/d/e/Riddick_Blades_by_Fang_00.jpg ) and a taser. Preferred Megacorp (Go nuts!): Anonymous, black-hat hacker. Notoriety (History of character/family): She was an orphan, knew nothing about her family. Grew up and did what she enjoyed most helping either crime or just ticking off the police with antics such as turning all traffic lights green. Motives: Does what she enjoys, works along side anonymous. Quotes: "This won't take long."
|
|
The Raven
Apprentice Roleplayer
I am Her champion...and I will not retreat from Her will.
Posts: 52
|
Post by The Raven on Jan 19, 2014 21:54:16 GMT -6
Name: The Raven
Age: 39
Sex: Male
DNA-Type: HUMANALT-DNA2
Physical Description: A tall, thin man with black around his eyes and a sharp jaw beard. His nose is straight and his hair is messy. His most prominent features is his mouth, which always seems to be bent into a maniacal, cold smirk. Due to having genetic traits of the now-extinct raven bird, he has black eyes capable of night vision. Usually, he will wear a black long coat, black combats, and a black combat helmet in the shape of a Venetian Raven mask.
Class (Be creative with pre-existing Amtgard classes, such as sniper=archer): Hitman (Assassin)
Lifestyle: His lifestyle is almost on par with corporate executives.
Preferred weapons: Two knives, a concealable crossbow pistol, and his own bare hands.
Preferred Megacorp (Go nuts!): Cosmic Imp, which is actually a religious megacorp-one of a few still around and still relevant.
Notoriety (History of character/family): Unknown history of family, but everyone knows when the Raven is hunting you, there's no way out.
Motives: Serving Her.
Quotes: "Unfortunately for you, there's really no time for you to change your trousers."
|
|
|
Post by Aalis Fairclaw on Jan 19, 2014 23:09:46 GMT -6
Name: Aalis "Ally Cat" Quickclaw.
Age: 28
Sex: Female
DNA-Type: HumanALT-DNA3 A genetic variant of human DNA that gives features and beneficial traits of some animals. Namely, better night vision, speed, and stealth, without majorly altering appearance.
Physical Description: Relatively short at 5'3", Aalis is quite petite. However, she is very agile and lends herself more to stealth than power. Her hair is a brilliant mix of several shades of bright and dark blues and black. Her eyes are a piercing blue-grey and she has excellent vision due to her DNA, even in near pitch darkness. Clothes are minimal, though her "excuse" is the mesh that covered the rather abundant amount of visible skin between her boots, miniskirt and halter top. Though, to notice that, one would also have to stare at the impressive arsenal strapped to her thighs, upper arms, and back. A securely fashioned bag on her hip carries what few items she needs in between jobs.
Most noticeable and memorable, of course, are her bright blue bio-digital ears and tail. Directly implanted and connected with her spinal cord and skull, they work like extensions of her own body. Except they aren't flesh, they're entirely mechanical. They're mostly water proof, so while a puddle might not faze her, Aalis isn't keen on swimming. The ears sit relatively far up on her head, firmly attached to her skull and move naturally in the traditional feline fashion. There's a part than comes down the side of her head, and fastens to where her natural ears used to be. There's a circuit board and buttons that she can use to alter and tune her own hearing by choice. Though the implants were rough when getting through the healing period, they were certainly worth it. Class: "Shadow-Puppeteer", A.K.A. Shadow-kinesis and manipulation. Originally, she focused sorely on the art of manipulating, particularly people, with her first so-called "bardic" cyber-ware enhancement. Thus, it was quite early in the game that she learned to dress provocatively to distract those whom it was necessary to aid in her work. However useful these powers are, the technology itself was not very powerful, and thus her impact relatively minimal. She suffered most in physical strength. This caused her some grief until she got her second cyber-ware package that allowed her create optical illusions and thus bend and manipulate shadows. This took even more from her strength, and also from her memory. Thus, Aalis depends almost entirely upon speed and dexterity, and cannot use heavy weapons. She trains to make up for her loss in strength, though she still doesn't compare at all to pretty much any other merc. When it comes to her memory, she leaves almost everything important to a device set into the skin of her left forearm; more or less a "PDA". However, it's a very great weakness that she cannot visually remember faces, and must rely on other means to recognize people. The controls for each set of cyber-ware appear as a bright blue glove on her left hand, and a black glove on her right hand. Both have an intricate set of cords that link directly into her flesh via a socket set on the inside of her wrists. Thus, the gloves are removable when necessary.
Lifestyle: For a merc, Aalis lives a relatively upper-class lifestyle. Though she gets very little for each job, her spoils come mainly from the person(s) or thing(s) she's after. After all, whats'the point of going through all the hard work of getting into an expensive apartment if you're not going to clean it out while you're there? Aalis has two small places she rents, and a few other hostels she frequents. Staying still and predictable is never the best idea.
Preferred weapons: Aalis prefers her automatic compact pistols (which she carries three of at all times), but also has a tazer, a butterfly knife, a set of double ended serrated blades, and on her back carries an automatic compact rifle. None of her weapons do very much damage as she can't withstand much recoil. Aalis depends on speed instead.
Preferred Megacorp: Wal-Corps. In the 2050's, the company expanded its horizons into field of weaponry, explosives, and bio-mechanics. For the first time, extremely dangerous devices were being mass-produced. by the 2080, Wal-mart had seized such a large amount of control that it was considered one of the first MegaCorps of the New Age. Though other companies rose in it's wake, Wal-Mart (or Wal-Corps) is still one of the most powerful industries around.
Notoriety: Though not that notorious yet herself, Aalis was only taken into the mercs of Wal-Corps due to her father being a very important and ranked figure among them. Tomen Quickclaw was an extraordinary force to be reckoned with. However, he strove too harshly for power and lost almost all of his sanity in return for his extraordinary powers imparted from his numerous sets of cyberware. As such, Wal-Corps had recently decided they had lost control of one of they're top mercs. He was dispatched just over two months prior to current time.
Motives: None besides a flashy quick paced life of sex, crime, and music.
Quotes: "I'm not lavish. I'm merely a feline~"
|
|
|
Post by lizardwizard on Oct 31, 2014 17:13:27 GMT -6
Name: Stel "Tank" Venitus
Age: 15
Sex: Male
DNA-Type: Kintu-DNA13 Fusing human and chameleon DNA allows for camouflage that is more effective the less you move, as well as allowing the eyes to move independently.
Physical Description: At a solid 6’5” Stel towers over many other people. As his name suggests, he is quite literally a tank. He is mostly bionic, with a skeleton reinforced with metal and skin plated with a carbon steel alloy which has a three dimensional design that resembles the scales of a lizard. His eyes have been modified so they can zoom and his ears to they could increase/decrease volume and focus on certain sounds. Despite his size and weight (about 500 pounds) he is fairly agile. An exoskeleton allows his to move his arms and legs at fairly quick speeds and extreme power. He has no hair and his eyes are an eerie red colour. He also has a large robotic tail that he can control extremely well. The rest of him you can see is covered in metal.
Class: “Street fighter” (barbarian) Stel relies mostly on his fists and knees to get his point across, but he knows that there are times for strategy. Through enhancements, he is able to create and manipulate magnetic fields within a foot of him. He is able to manipulate nanobots (about a billion of them at his disposal) to create weapons and other objects and (as a last resort) he can emit an Electro Magnetic Pulse with a radius of up to half a kilometre, shutting down any and all electronics in the radius, including his own robotics, for about 10 minutes.
Lifestyle: Fairly destructive, Stel spends most of his time entering headquarters of criminal organizations and killing everyone in site then trying to explain to the police why what he did wasn’t wrong. He enjoys alcohol in moderation, but besides that he doesn’t really have any vices (except for murder of course).
Preferred weapons: Anything he can punch or kick with. He also likes to use his nanobots to make things he can throw really hard.
Preferred Megacorp (Go nuts!): Dark matter, an enhancement company that doesn’t have any real morals. If you have the money, and it’s legal, they will provide.
Notoriety (History of character/family): Stel grew up very poor, without much to his name. He had a mom that worked as a prostitute and a dad that sold banned cybernetics. He also had a younger sister, Jovi, who was killed at the age of 7 along with her two parents in the crossfire of a gang war. Desperate for vengeance, but with nothing but some martial arts know how, he turned to Dark Matter corps. for help. He signed a contract in which he would be used to test enhancement and in return would be able to keep them. Those tests, however, were not all successful, and his life has been reduced to about 35 years because of it. Now he works and lives alone.
Motives: Avenge his dead family and prevent the atrocity that happened to them from happening to anyone else.
Quotes: Wadda ya know, I actually could crush his head like a tomato.
|
|
Idina Doc
Wildgardian
Could we start again, please?
Posts: 258
|
Post by Idina Doc on Oct 31, 2014 17:30:38 GMT -6
Name: Idina Mullein Dovillem. Aliases include Jump and Two-Shoes.
Age: She claims to be 20ish, although she looks younger. She typically avoids giving out information such as this.
Sex: Female
DNA-Type: HUMANALT-DNA9. Her genetic code has only been altered slightly, especially in comparison to some others. The purpose of her alterations is to encourage the stem cell production of any living being upon hand-to-skin contact.
Physical Description: Quite small at 5'2"; short blonde hair and brown eyes with gold around the pupils as a result of her bio-digital enhancements; dark-brown-and-white-striped flared coat, army green pleated skirt, white tights, brown split-toe boots; white-and-silver-and-blue goggles with black-tinted lenses (goggles that she has dubbed "Healer Vision"); round blue dimples ringed by raised silver on the tips of all ten fingers (bio-digital), raised green domes on the first knuckles of each finger and strikes on her metacarpals (cyber); pixel-like freckles all over her body. She keeps the collar of her coat around her mouth and nose and wears her goggles consistently while traveling through cyberspace, and removes the goggles and either brings the collar down or wears it as a hood in the physical world.
Class (Be creative with pre-existing Amtgard classes, such as sniper=archer): Self-proclaimed Phase Medic. Her bio-digital upgrades allow her to fulfill the role of a Medic, although her cybertech suggests more of a spy's role. Nevertheless, she is a passive person, and acts for the benefit of others and for her own safety.
Lifestyle: Nomad, frequent traveler of cyberspace. If she allows herself to sleep, it's usually in the company of a friend, and most often at the workshop of The Maker.
Preferred weapons: N/A
Preferred Megacorp (Go nuts!): Tree of Balance Inc. Once a strong and respectable organization best known for its advances in biotechnology, it became overshadowed fairly recently by bio-digital organizations with less than friendly intentions. However, much of today's knowledge of biotechnology came from research done at Tree of Balance, and many of the bio-digital upgrades and concepts that have become commonplace originally came from this corporation.
Notoriety (History of character/family): Has spent the past several years mastering cyber travel and keeping a low profile, as well as perfecting her "medic's touch". Despite not making herself too noticeable in the physical world and avoiding suspicious activity in cyberspace, a few big-name Megacorp CEOs wish to keep a close eye on her. As for family, she has sometimes made allusions to a father of hers, in particular that he had been a well-respected member of Tree of Balance. Isador Doc's current status in the eyes of society is unknown. He was, however, the oldest in a family of three, his siblings being Jaden Mara Dovillem, the late husband of the infamous Emerald Killer and Jennis Mul Dovillem, the late(?) wife of a Shadow Puppeteer known as Siren. Idina's has no siblings or other blood relations, although there are a handful of people beyond her uncle and aunt that she considers like family.
Motives: To aid anyone and everyone in need... So long as she has an escape route.
Quotes: "You can't ask me to do something like that unless you plan on causing a diversion."
|
|
|
Post by Cyndra Sharn on Nov 1, 2014 0:22:56 GMT -6
Name: Cyndra Sharn, more commonly known as 'the Maker'
Age: early 20s
Sex: female
DNA-Type: Human; unaltered
Physical Description: slim and strong, 5'5", medium length curly brown hair with natural gold streaks, navy blue eyes. Wears a short white vest and light blue bustier, blueish-grey asymmetrical skirt (usually with a tool belt thrown overtop), black leggings, thigh high brown boots. Goggles with magnifying and removable lenses, small earpiece/mic that can connect to various devices in her house.
Class (Be creative with pre-existing Amtgard classes, such as sniper=archer): MechArtisan [not consciously related to any particular existing Amtgard class]
Lifestyle: somewhat hermetic, lives alone in her home that doubles as a workshop. Only leaves when with a friend or (seldom) wandering out in search of supplies.
Preferred weapons: absolute preference is avoidance of fighting as she is merely human, not much of a match for all the other upgraded/altered beings. If necessary, she'll use a long range throwing device that can be converted to a long blade to keep opponents farther from her body.
Preferred Megacorp (Go nuts!): generally avoids getting tied up with any megacorp. Is on cordial terms with Vulcan, a weapons and technology supplier, Tech Chandler - a small megacorp who mass produces basic devices and often sends her useless (to them) parts, and Tree of Balance Inc. due to a personal connection.
Notoriety (History of character/family): lived with parents and 3 siblings in a small town that was mostly untouched by any megacorps. The year Cyndra turned 16, Vulcan representatives came to the town, recruiting anyone with good eyes and nimble fingers, taking a group of 25 townspeople including Cyndra back to a huge production warehouse where they taught them to work wood and metal, giving them each a 5-year work contract. After those 5 years, Cyndra did not sign a new contract and she left the megacorp, travelling on her own for a few weeks. After a few skirmishes that she escaped with minor injuries, Cyndra decided to build a stationary workshop to avoid 'disagreements' with other stronger beings. When she found Wildgard city, she took over one of many empty warehouses and converted it to fit her needs and desires.
Motives: bringing into physical reality the ideas her mind creates; making things to help others (in return for something of course)
Quotes: "If you've got nothing to offer, you've got no reason to stay." "Oh I can make that, sure, just give me a couple hours in my workshop, half a dozen simple machines, and my screwdriver."
|
|
Aria Bellamina
Apprentice Roleplayer
I AM GOING TO DRINK SO MUCH MEAD.
Posts: 91
|
Post by Aria Bellamina on Nov 3, 2014 20:04:50 GMT -6
Name: Rosie, sometimes just referred to as Barbarian.
Age: She'll never tell.
Sex: Female'
DNA-Type: Human-003
Physical Description: A tall burly curvy lady with dark auburn hair just past shoulder length. She has a few black and red cables-useful for something attached to her head. Her eyes are an unnatural green, those are a dna mutation. She also has an adrenaline based mutation that allows her to control her panic response. she can hype herself up for a fight with superhuman strength on demand whenever she needs. After a particularly rough scrap with her father she lost quite a few teeth and subsequently got her husband to replace them with better serrated triangular teeth. This has led to some... awkward and difficult to explain injuries...
Class: Brawler. A fighter in the streets. A fighter in the sheets. She'll kick your ass into next tuesday wherever and whenever she chooses to, linens make no difference.
Lifestyle: Lives an exiting and rich life.
Preferred weapons: She likes to fight tooth and nail, biting scratchin etc. She does however have the strength to crush thins suck as skulls and spleens. She rarely uses a weapon but when she does it's a plasma axe and she uses it in cyberspace almost exclusively. it's like a regular axe, but with searing hot plasma.
Preferred Megacorp: She chooses not to align herself. She and her husband have their own business to run and make it big.
Notoriety: Several sisters who share her class she doesn't talk to them much but the ones that are still alive are successful. Her mother is dead and she killed her father in a rough scrap where she lost her teeth. After all that shit happened she decided to take her business elsewhere, streetfighting for bet money. she almost always won. She kept a stash of cash for upgrades she wanted to get such as her adrenaline control. Eventually she met a man with a literal silver tongue and a back street spare parts shop. He also seemed like the kinda guy who could tip harder fights in her favor and so the two became business partners. eventually they got hitched and continued their money making. She fights, he sells spare limbs and organs from her fights as well as regulating bets on her fights. The two share the cash and have yet to have an issue.
Motives: Money. She wants to live a rich and lavish lifestyle full of good food and a pool probably.
Quotes: "Remember that one time I liked you? No? Good, 'cause NEVER HAPPENED. AHA. HOH." "FUCK CALL LIFE ALERT"
|
|