Post by Admin on Sept 12, 2013 19:11:35 GMT -6
Name: Genet (formerly Genet Alor'uus)
Species: Human
Company: Guardians of Wildgard, first lieutenant to Zastien Anaxia, formerly Tremain city guard
Class: Scout
Credits: Lvl. 2 Warrior, Lvl. 1 Scout
Physical Description:
A young human man in his mid twenties, with a light, agile build. Fair of skin and of hair, which has become raggedy and unkempt in his time North training as a Scout.
Garb:
Since settling in Wildgard, Genet has set down the blue tabard of the guardsmen of his home town for garb more befitting a Scout:
A simple shirt and trousers, covered by a long green tunic and a tough leather gambeson, as well as a pair of thick leather gauntlets and hard leather boots marked with eagles, given to him by his mentor Kael Greer and said jokingly to give him speed in his journey.
Weapons:
Genet's stock of weapons has grown exponentially since his arrival in Wildgard. The custom sword he once carried through the winter winds has been rebuilt into a short sword called Frostbite, and a longsword called Snow, which has in turn been reforged a few times. In preparation for the hunt for the Ent Mahogany following the murder of Ieda the Monk, Genet smithed a bearded axe he named Entsplitter. During his time North, Genet used Entsplitter to hew wood from a tree, with which he built a sturdy bow and a sheaf of arrows. Having seen the archers upon the battlements of his home, Genet longed to emulate their battle prowess, and though his own skills require some honing, he is prepared to have his arrows hit home when it truly matters. To this day Genet still carries the round shield of the White Bison with it's hidden dagger, to honour his previous commitment, and as a last memento of the home he cannot return to.
Current Abilities:
Improve weapon (as a Warrior)
Heal (as a Scout)
Personal Motto:
None
Motives:
Lawful-good in nature, Genet's only aspirations are to maintain peace and uphold justice in Wildgard, as he had done so previously in his home of Tremain, capital city of the Broganblair.
History:
Though he was not born within the borders of the Broganblair, Genet was raised in the city of Tremain from infancy by Kael Greer, a guardsman of rank who would become Genet's mentor as well as his surrogate father. Trained for the guard from youth, Genet showed great aptitude from a young age, taking the surname Alor'uus when promoted to corporal (an ancient word for the rank), and rising to sergeant a few years prior to his mission to Wildgard.
For reasons unknown to Genet, his lord master Hadley, regent and stewart of the Broganblair, reassigned him to the task of reconnaissance unto the fabled northern Wild Lands beyond the Kylemore forrest. Though he knew the quest would be better suited to a scout, Genet accepted his orders with no outward questioning. Upon return to his home, Genet found his report of hardy, accepting folk inhabiting a harsh landscape to be met with disapproval by his master, who claimed that Genet's interaction with the Wildgardians undermined his mission and betrayed his motives. In an unjustified abuse of power, Regent Hadley named Genet a criminal in the Broganblair, stripping him of his rank, and perversely allowed Genet time to flee before officially placing a mark for death on his head, believing his men could capture the young fugitive before he could escape their reach.
This perversion of the law only strengthened Genet's desire to uphold justice, as well as creating an inner hatred for the corrupt. Though he forsook the surname that originated in the rank he once held, he continues to bear the White Bison of his people on his shield as a memento for the country he still loves, and fears for with each passing night.
Role in Wildgard:
Enforcer. Following the tourney held by Zastien Anaxia at the end of the last winter, Genet joined in the dragon's newly formed city guard. Originally at a low rank within the command structure, Genet has since risen to become Commander Zastien's first Lieutenant, following the betrayal of Robert Henderson and the erratic behaviour of Brom Branstock at a confrontation with the Elves who took up a stronghold at the edge of Wildgard. Following his acquaintance with Lady Kirsten, priestess of the local light temple, Genet has offered himself as her man-at-arms, eager to defend the woman whose wisdom he had heard so much about, and reaffirm his his place in Wildgard as one of a seemingly small number of people with good intentions.
Story Plot:
Genet originally stayed for only a few weeks in Wildgard before concluding his fateful mission, and upon return found a great plague spreading across the land he hoped to call home. During this time he met a wandering Imp with a sadistic sense of humour and a strange plant protruding from his body that proved to produce a cure. Untrusting of the Imp, Genet ventured south after borrowing the wizard Pi's notes of the plant, hoping to find it growing elsewhere and to bring it back as a cure with no strings attached by the Imp's demands. Unfortunately, even with winter beginning its retreat northward, Genet was unable to find such a plant in the south, and after a month's time had returned, glad to find that the disease had dissipated in his absence.
After greeting his friends and acquaintances, he entered an honour tournament held by Zastien, and happily bowed out after a loss in a lengthy match with the northerner Wilhelm. When an assembly interrupted the tournament, Genet learned of the political upheaval of Wildgard, and that a pair of monks were looking to form a new governing hierarchy between a ruling council and registered guilds. Untrusting of politics because of his recent past, Genet was quick to question the proposal, and personally took blame upon himself when the assembly was interrupted by the assassination of one of the monks, who might have been able to bring the assembly to a successful vote and closure had Genet himself not played devil's advocate. Charging into the woods after one of the suspected perpetrators and returning reluctantly without capture, he openly seconded Zastien's proposal for a guard when it was brought forth, and pledged support to the newly revived monk's plans for reform, giving his most humbled apologies.
Shortly after it was revealed by Thistle the monk that the Ent Mahogany was behind the attack, and had taken refuge behind the bows of a group of Elves who made an aggressive claim upon a piece of Wildgard. At a confrontation with the Ent and some of its supporters at the border of the Elf territory, Genet himself was able to strike the creature down when his then-comrade Robert was incapacitated. However, Genet was made lost, and was disheartened to hear of the Ent's escape once he found his bearings again. The Elves continued to be a point of tension in Wildgard following the melt of the snow. Eventually, the Ent wound up in the custody of Sylver Snowlinx, and guarded by Genet as the two argued back and forth. Brom Branstock approached, saying the Ent, being a druid, was needed to heal someone. Believing his then-superior officer's intentions to be true, Genet vouched for Brom, but was shocked to see him turn the Ent loose when they approached Elf territory. It was at this time that Zastien promoted Genet to take Brom's place.
Trouble continued to brew within Wildgard, as Ursa the Bear's growing rampage became more and more apparent to the denizens of the Pan-ti forest, and the Demon Destail was summoned back onto the mortal plane, at about the same time as Genet's promotion. Zastien commanded that it was the absolute goal of the Guardians to slay the Demon and bring the Bear to peace; two objectives the Dragon insisted were linked, though still being something of a newcomer Genet did not understand how. Zastien had acquired a peculiar metal object which he wore on his finger, which Genet believed may have been having some sort of effect on his commander, as there were many times on this mission that he seemed aggressive beyond his usual temperament, and not entirely himself. As Genet tried desperately to grapple with both the erratic behaviour of Brom and what he could only assume was the possession of his superior officer, Thistle the Monk stayed his hand, saying that the Elves should be left alone, contrary to the wishes of Genet's fellow guardsmen. This made sense to Genet, who believed that continued violence would only escalate the situation, though it caused his recent promotion to leave a bad taste in his mouth, as he agreed more with Thistle than with his own commanding officer, and began to question how much good the Guardians were truly doing. Shortly afterward, Genet travelled into the northern wild to both train as a Scout, and to seek solace in those troubled times.
Weeks later, refreshed and prepared to do his duty by the Guardians once again, Genet ventured South back into Wildgard, not unintentionally taking a route through the Elves' home. There he found the Demon Destail, who struck out at him as he left the forest in peace. Genet was only saved by the armour he wore, and burst into Wildgard City with the grave news of what he had just seen. Many Wildgardians simply shrugged off the threat of the Demon, as it had remained on the mortal plane since it had been summoned weeks before. It was the Rosewood Basilica, allies to the Guardians of Wildgard, who heeded his call. Vyckour mended Genet's armour, and lead Thistle and a few other fighters into battle against D and a few other demonic beings who had come forth from the Elves' forest to bring death to Wildgard when they believed the Wildgardians least suspected it. Taking unprecedented initiative in his position as lieutenant of the guardians, Genet suggested that he and his commander Zastien (who no longer wore the metal object and was himself again) go to Lady Kirsten at the Light Temple to have their weapons blessed, to better combat the demons that plagued the Wild Lands. Unfortunately, the blessed items proved ineffective, and after the priestess fell twice in parlay with Destail, Genet took a new posture in defending Lady K and her son Golden from further harm. As the sun began to set on Wildgard city, Genet saw the Demon Destail fall dead, and suggested it be moved to the catacombs beneath the White Temple, where it would suffer should it ever awake again. That day Genet found himself with a newly awakened abhorrence towards demons -which had only been an innate distrust before- as well as a curious pity for the Dwarf who seemed to have slain the Demon, and was worse for wear by doing so.
Species: Human
Company: Guardians of Wildgard, first lieutenant to Zastien Anaxia, formerly Tremain city guard
Class: Scout
Credits: Lvl. 2 Warrior, Lvl. 1 Scout
Physical Description:
A young human man in his mid twenties, with a light, agile build. Fair of skin and of hair, which has become raggedy and unkempt in his time North training as a Scout.
Garb:
Since settling in Wildgard, Genet has set down the blue tabard of the guardsmen of his home town for garb more befitting a Scout:
A simple shirt and trousers, covered by a long green tunic and a tough leather gambeson, as well as a pair of thick leather gauntlets and hard leather boots marked with eagles, given to him by his mentor Kael Greer and said jokingly to give him speed in his journey.
Weapons:
Genet's stock of weapons has grown exponentially since his arrival in Wildgard. The custom sword he once carried through the winter winds has been rebuilt into a short sword called Frostbite, and a longsword called Snow, which has in turn been reforged a few times. In preparation for the hunt for the Ent Mahogany following the murder of Ieda the Monk, Genet smithed a bearded axe he named Entsplitter. During his time North, Genet used Entsplitter to hew wood from a tree, with which he built a sturdy bow and a sheaf of arrows. Having seen the archers upon the battlements of his home, Genet longed to emulate their battle prowess, and though his own skills require some honing, he is prepared to have his arrows hit home when it truly matters. To this day Genet still carries the round shield of the White Bison with it's hidden dagger, to honour his previous commitment, and as a last memento of the home he cannot return to.
Current Abilities:
Improve weapon (as a Warrior)
Heal (as a Scout)
Personal Motto:
None
Motives:
Lawful-good in nature, Genet's only aspirations are to maintain peace and uphold justice in Wildgard, as he had done so previously in his home of Tremain, capital city of the Broganblair.
History:
Though he was not born within the borders of the Broganblair, Genet was raised in the city of Tremain from infancy by Kael Greer, a guardsman of rank who would become Genet's mentor as well as his surrogate father. Trained for the guard from youth, Genet showed great aptitude from a young age, taking the surname Alor'uus when promoted to corporal (an ancient word for the rank), and rising to sergeant a few years prior to his mission to Wildgard.
For reasons unknown to Genet, his lord master Hadley, regent and stewart of the Broganblair, reassigned him to the task of reconnaissance unto the fabled northern Wild Lands beyond the Kylemore forrest. Though he knew the quest would be better suited to a scout, Genet accepted his orders with no outward questioning. Upon return to his home, Genet found his report of hardy, accepting folk inhabiting a harsh landscape to be met with disapproval by his master, who claimed that Genet's interaction with the Wildgardians undermined his mission and betrayed his motives. In an unjustified abuse of power, Regent Hadley named Genet a criminal in the Broganblair, stripping him of his rank, and perversely allowed Genet time to flee before officially placing a mark for death on his head, believing his men could capture the young fugitive before he could escape their reach.
This perversion of the law only strengthened Genet's desire to uphold justice, as well as creating an inner hatred for the corrupt. Though he forsook the surname that originated in the rank he once held, he continues to bear the White Bison of his people on his shield as a memento for the country he still loves, and fears for with each passing night.
Role in Wildgard:
Enforcer. Following the tourney held by Zastien Anaxia at the end of the last winter, Genet joined in the dragon's newly formed city guard. Originally at a low rank within the command structure, Genet has since risen to become Commander Zastien's first Lieutenant, following the betrayal of Robert Henderson and the erratic behaviour of Brom Branstock at a confrontation with the Elves who took up a stronghold at the edge of Wildgard. Following his acquaintance with Lady Kirsten, priestess of the local light temple, Genet has offered himself as her man-at-arms, eager to defend the woman whose wisdom he had heard so much about, and reaffirm his his place in Wildgard as one of a seemingly small number of people with good intentions.
Story Plot:
Genet originally stayed for only a few weeks in Wildgard before concluding his fateful mission, and upon return found a great plague spreading across the land he hoped to call home. During this time he met a wandering Imp with a sadistic sense of humour and a strange plant protruding from his body that proved to produce a cure. Untrusting of the Imp, Genet ventured south after borrowing the wizard Pi's notes of the plant, hoping to find it growing elsewhere and to bring it back as a cure with no strings attached by the Imp's demands. Unfortunately, even with winter beginning its retreat northward, Genet was unable to find such a plant in the south, and after a month's time had returned, glad to find that the disease had dissipated in his absence.
After greeting his friends and acquaintances, he entered an honour tournament held by Zastien, and happily bowed out after a loss in a lengthy match with the northerner Wilhelm. When an assembly interrupted the tournament, Genet learned of the political upheaval of Wildgard, and that a pair of monks were looking to form a new governing hierarchy between a ruling council and registered guilds. Untrusting of politics because of his recent past, Genet was quick to question the proposal, and personally took blame upon himself when the assembly was interrupted by the assassination of one of the monks, who might have been able to bring the assembly to a successful vote and closure had Genet himself not played devil's advocate. Charging into the woods after one of the suspected perpetrators and returning reluctantly without capture, he openly seconded Zastien's proposal for a guard when it was brought forth, and pledged support to the newly revived monk's plans for reform, giving his most humbled apologies.
Shortly after it was revealed by Thistle the monk that the Ent Mahogany was behind the attack, and had taken refuge behind the bows of a group of Elves who made an aggressive claim upon a piece of Wildgard. At a confrontation with the Ent and some of its supporters at the border of the Elf territory, Genet himself was able to strike the creature down when his then-comrade Robert was incapacitated. However, Genet was made lost, and was disheartened to hear of the Ent's escape once he found his bearings again. The Elves continued to be a point of tension in Wildgard following the melt of the snow. Eventually, the Ent wound up in the custody of Sylver Snowlinx, and guarded by Genet as the two argued back and forth. Brom Branstock approached, saying the Ent, being a druid, was needed to heal someone. Believing his then-superior officer's intentions to be true, Genet vouched for Brom, but was shocked to see him turn the Ent loose when they approached Elf territory. It was at this time that Zastien promoted Genet to take Brom's place.
Trouble continued to brew within Wildgard, as Ursa the Bear's growing rampage became more and more apparent to the denizens of the Pan-ti forest, and the Demon Destail was summoned back onto the mortal plane, at about the same time as Genet's promotion. Zastien commanded that it was the absolute goal of the Guardians to slay the Demon and bring the Bear to peace; two objectives the Dragon insisted were linked, though still being something of a newcomer Genet did not understand how. Zastien had acquired a peculiar metal object which he wore on his finger, which Genet believed may have been having some sort of effect on his commander, as there were many times on this mission that he seemed aggressive beyond his usual temperament, and not entirely himself. As Genet tried desperately to grapple with both the erratic behaviour of Brom and what he could only assume was the possession of his superior officer, Thistle the Monk stayed his hand, saying that the Elves should be left alone, contrary to the wishes of Genet's fellow guardsmen. This made sense to Genet, who believed that continued violence would only escalate the situation, though it caused his recent promotion to leave a bad taste in his mouth, as he agreed more with Thistle than with his own commanding officer, and began to question how much good the Guardians were truly doing. Shortly afterward, Genet travelled into the northern wild to both train as a Scout, and to seek solace in those troubled times.
Weeks later, refreshed and prepared to do his duty by the Guardians once again, Genet ventured South back into Wildgard, not unintentionally taking a route through the Elves' home. There he found the Demon Destail, who struck out at him as he left the forest in peace. Genet was only saved by the armour he wore, and burst into Wildgard City with the grave news of what he had just seen. Many Wildgardians simply shrugged off the threat of the Demon, as it had remained on the mortal plane since it had been summoned weeks before. It was the Rosewood Basilica, allies to the Guardians of Wildgard, who heeded his call. Vyckour mended Genet's armour, and lead Thistle and a few other fighters into battle against D and a few other demonic beings who had come forth from the Elves' forest to bring death to Wildgard when they believed the Wildgardians least suspected it. Taking unprecedented initiative in his position as lieutenant of the guardians, Genet suggested that he and his commander Zastien (who no longer wore the metal object and was himself again) go to Lady Kirsten at the Light Temple to have their weapons blessed, to better combat the demons that plagued the Wild Lands. Unfortunately, the blessed items proved ineffective, and after the priestess fell twice in parlay with Destail, Genet took a new posture in defending Lady K and her son Golden from further harm. As the sun began to set on Wildgard city, Genet saw the Demon Destail fall dead, and suggested it be moved to the catacombs beneath the White Temple, where it would suffer should it ever awake again. That day Genet found himself with a newly awakened abhorrence towards demons -which had only been an innate distrust before- as well as a curious pity for the Dwarf who seemed to have slain the Demon, and was worse for wear by doing so.